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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Thu, 11 Mar 2010 03:37:28 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Blog</title><link>http://mothlightcreative.com/blog/</link><description></description><lastBuildDate>Mon, 01 Mar 2010 20:23:40 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.9.2 (http://www.squarespace.com/)</generator><item><title>Turning A New Corner</title><dc:creator>mothlight admin</dc:creator><pubDate>Mon, 01 Mar 2010 20:10:19 +0000</pubDate><link>http://mothlightcreative.com/blog/2010/3/1/turning-a-new-corner.html</link><guid isPermaLink="false">477428:5592942:6878175</guid><description><![CDATA[<p>Here at Mothlight things have taken a bit of a turn. &nbsp;That is to say one of our partners, Samm Hodges, just took a position with CBE productions as their writer/director, a very exciting opportunity for him, and a slight change of direction for us. &nbsp;Because we are a small company, every person involved brings a lot to the table and has quite an affect on the company's direction. &nbsp;This means a few things.</p>
<p>Firstly it means that we will be cutting back on motion graphics and design. &nbsp;Samm was the leading force in those directions and while we still have the capacity to do motion graphics and graphic design, the ambition we pursued in those areas will no longer be the same level. &nbsp;We are still committed to 100% professionalism, and customer satisfaction, so we know that means we will have to keep things a bit simpler in those areas.</p>
<p>Secondly it means that our live action/video production department will take new priority. &nbsp;We are fully equipped to handle more video production than ever, and to explore new ways in which those videos might be of service to our clients.</p>
<p>There will be more news to come as the business's new direction continues to solidify, we are grateful to our clients for continuing to partner with us through this transition.</p>]]></description><wfw:commentRss>http://mothlightcreative.com/blog/rss-comments-entry-6878175.xml</wfw:commentRss></item><item><title>Boldy We Go Where... Many, Actually, Have Gone Before</title><dc:creator>Samm Hodges</dc:creator><pubDate>Sun, 10 Jan 2010 16:25:48 +0000</pubDate><link>http://mothlightcreative.com/blog/2010/1/10/boldy-we-go-where-many-actually-have-gone-before.html</link><guid isPermaLink="false">477428:5592942:6284282</guid><description><![CDATA[<p>Well, here we are. &nbsp;We avoided it for years, but we're finally doing "real" 3D animation. &nbsp;By "real," I mean, character rigging, bones, skinning, tons of geometry and stupid long render times. &nbsp;For those of you who have no idea what skinning means, believe me, I wish I didn't either.</p>
<p>But, for all those tears (well, not literal tears, not yet), we're getting some nice looking (and sometimes disturbing - you've been warned) renders. &nbsp;The client for this is <a href="http://www.christianitytoday.com">Christianity Today</a>, by the way of <a href="http://www.fourthlinefilms.com/Fourth_Line_Films/Fourth_Line_Films.html">Nathan Clarke</a> at Fourth Line Films. &nbsp;Also, a huge thanks to <a href="http://www.maralynnj.com">Maralynn Rocha</a>t for building the characters (fast learner, that one).</p>
<p>Enjoy.</p>
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